Service Classical Age

Health

Health is the need that lifts a home to level 5.

Health is the need that lifts a home to level 5. A house only counts it once it already has Market. Homes climb the ladder in order, one need at a time; Growing homes shows every rung.

Buildings that provide it

BuildingAgeRadiusCost
BathhouseClassical Age4 tiles20 wood70 stone50 gold
HospitalIndustrial Age7 tiles200 stone220 gold

A service building only covers homes while at least half of its workers are in place, and upgrading it reaches further.

Protects against

Generated from the Erapolis game data, with pictures from the game itself. Numbers are per minute of game time, at Standard difficulty.