Erapolis Wiki
Everything in Erapolis 2, explained
140 articles on every age, building, wonder, service, event and side quest, with pictures from the game and every number read from its own data.
The eight ages
Age 1 of 8Stone AgeA fire, a few huts, and the whole world ahead.
Age 2 of 8Bronze AgeMetal, markets, and the first fields of grain.
Age 3 of 8Classical AgeColumns, philosophers, and running water.
Age 4 of 8Medieval AgeTimber towns gathered around stone towers.
Age 5 of 8RenaissanceDomes, banks, and the printed page.
Age 6 of 8Industrial AgeSteam, brick, and the roar of the machine.
Age 7 of 8Modern AgeGlass towers and lights that never sleep.
Age 8 of 8The BeyondA city that reaches for the stars.
Browse
Eras8 articlesThe eight ages of Erapolis, from the Stone Age to The Beyond.
Buildings51 articlesEvery building you can raise, with costs, output and coverage.
Wonders8 articlesThe great works that end each age.
Services10 articlesThe needs that let homes grow, in the order houses climb them.
Events44 articlesVisitors, fortunes, disasters and affectionate nods that can happen to your city.
Side quests5 articlesFive optional little games hosted by buildings in your city, coming in a future update.
Guides14 articlesHow to play, and how every part of your city works.
New in Erapolis 2
GuideBuilding upgradesRaise a production or service building to level 2 and 3: it makes more, reaches further and wears its level on a placard in the style of its age.
GuideMoving and rotating buildingsPick up a placed building and set it down somewhere better, for free. The game previews which homes gain or lose a service before you commit.
GuideUndoPlaced something in the wrong spot? For a few seconds after you place, build a road, move or upgrade, Undo takes it back and refunds what it cost.
GuideConstructionNew buildings start as sites. A progress bar floats over each one, and the work only goes on while a road reaches it.
A to Z
A
- Amphitheater Building
- Ancestor Post Building
- Aqueduct Fountain Building
- Arcology Spire Building
- Arena of Ages Side quest
- The Arena Festival Event
B
- Bank Building
- Bathhouse Building
- Biodome Building
- Blackout Event
- Bronze Age Era
- Bronze Smithy Building
- Brother Wollo's Chant Event
- Building upgrades Guide
- Bumper Harvest Event
- The Beyond Era
- The Bus That Never Arrives Event
C
- Carrier's Waystation Building
- Cathedral Building
- City Park Building
- Classical Age Era
- Colossus Building
- Construction Guide
- Culture Service
- The coach and your goals Guide
D
- A Duel of Wits Event
- Demolishing and repairing Guide
- Difficulty Guide
E
- Education Service
F
- A Flash of Insight Event
- Factory Building
- Faith Service
- Fever in the Streets Event
- Fire! Event
- Fishing Hut Building
- Follow the Leader Event
- Forager's Camp Building
- Ford the River? Event
- Forester's Lodge Building
- Fusion Reactor Building
G
- A Gift From the Grand Admiral Event
- A Glittering Vein Event
- Garden Building
- Giant Llama Building
- Giant's Paddock Building
- Glasshouse Farm Building
- Gossip on the Rounds Event
- Grand Dome Building
- Great Ziggurat Building
- Growing homes Guide
- Guild Hall Building
- The Gentle Envoy Event
- The Great Hunt Event
- The Guests Would Like to Leave Event
H
- A House Without a Door Event
- Happiness Guide
- Harvest Festival Event
- Harvester Silo Building
- Health Service
- Hedge Maze Building
- Hold the Line Side quest
- Hospital Building
- House Building
- How to Play Guide
- The Hungry Sweeper Event
I
- An Imp With a Pickaxe Event
- Industrial Age Era
- Iron Tower Building
J
- Just One More Season Event
L
- Library Building
M
- A Miracle, Please Event
- Marble Statue Building
- Market Building
- Market Service
- Medieval Age Era
- Metro Station Building
- Modern Age Era
- More Huts Are Required Event
- More Work? Event
- Moving and rotating buildings Guide
- The Mastery Trail Side quest
O
- Office Tower Building
P
- Pepper on Every Table Event
- Placing buildings Guide
- Plaza Fountain Building
- Power Service
- Power Station Building
- The Penguins Have Left Event
- The People Want Water Event
Q
- Quantum Institute Building
R
- Renaissance Era
- Research Lab Building
- Resources, workers and upkeep Guide
- Rising Waters Event
- Road to the Mill Side quest
- Roads and the Town Center Guide
- The Rail Baron Event
- The Road Connects Event
S
- Safety Service
- School Building
- Scriptorium Building
- Shrine Building
- Sky Spire Building
- Solar Farm Building
- Something in the Bay Event
- Space Elevator Building
- Splines Under Review Event
- Stadium Building
- Stone Age Era
- Stone Circle Building
- Stone Pit Building
- Stones From the Sky Event
- The Salty Parrot Side quest
- The Smith Is in a Mood Event
- The Steward's Suggestion Event
T
- Temple Building
- The Teacup Incident Event
- Three-Headed Monkey Building
- Thunderstorm Event
- Timber Coaster Building
- Time, speed and pausing Guide
- Town Center Building
- Trade Caravan Event
- Transit Service
- Two Banners Event
U
- Undo Guide
- University Building
V
- A Very Large Pet Event
- A Very Strange Petition Event
- Vertical Farm Building
- Visitors from Abroad Event
W
- A Wandering Stranger Event
- Watch House Building
- Water Service
- Water Tower Building
- Well Building
- Wellbeing Service
- Wheat Farm Building
- Windmill Building
- Woodcutter's Lodge Building