In your city
The Windmill unlocks in the Medieval Age. With its workers in place it makes 96 food per minute. It must be placed near fertile meadow, and it works faster the more of that terrain surrounds it. It employs 3 workers. Its upkeep is 1.2 gold per minute; with an empty treasury it runs at half strength.
Upgrades
Once it is finished, tap it and choose Upgrade to raise it a level, up to level 3. You pay up front; the work then takes a while, shown by the same bar as construction, and the Windmill keeps working at its old level meanwhile. From level 2 it wears its level on a painted wooden sign hung from iron hooks, with Roman numerals. How upgrades work.
| Level | Price | Makes per minute | Workers | Upkeep |
|---|---|---|---|---|
| 1 | Placing it | 96 food per minute | 3 | 1.2 gold per minute |
| 2 | 90 wood60 stone | 168 food per minute | 5 | 1.8 gold per minute |
| 3 | 150 wood100 stone | 249.6 food per minute | 6 | 2.4 gold per minute |
Hosts a side quest
When side quests arrive in a future update, its quest giver will invite you to an optional side quest once one stands in your city.
Also in the Medieval Age
Generated from the Erapolis game data, with pictures from the game itself. Numbers are per minute of game time, at Standard difficulty.






