5 articles
Side quests
Five optional little games hosted by buildings in your city, coming in a future update.
Side quests are optional little games coming to Erapolis in a future update, each hosted by a building in your city and introduced by a character with a favour to ask. They will open as your city reaches their age; every one will have a relaxed way to play, and nothing in your city will ever depend on them.
Coming soon · Stone AgeThe Mastery TrailA riverside clearing where Old Tamsin teaches the long, satisfying climb to mastery: chop, strike and cast your way to level 99 in three crafts.
Coming soon · Classical AgeThe Salty ParrotA harbour tavern where duels are won with the last word: learn every barb and retort, climb the ladder and out-talk the Harbourmaster.
Coming soon · Medieval AgeRoad to the MillA hex-board puzzle about carriers and flags: lay roads from workshop to workshop so wheat becomes flour and flour becomes bread.
Coming soon · Industrial AgeHold the LineThree nights of storm-drones: harvest ore, build walls and turrets around the power plant, and keep the lights on until dawn.
Coming soon · The BeyondArena of AgesA cheerful two-lane battler with a card for every age your city has reached. No chests, no timers: just four rivals and one crown.
Generated from the Erapolis game data, with pictures from the game itself.