Power is the need that lifts a home to level 9. A house only counts it once it already has Education. Homes climb the ladder in order, one need at a time; Growing homes shows every rung.
Buildings that provide it
| Building | Age | Radius | Cost |
|---|---|---|---|
| Power Station | Industrial Age | 7 tiles | 200 stone200 gold |
| Solar Farm | Modern Age | 7 tiles | 150 stone350 gold |
| Fusion Reactor | The Beyond | 11 tiles | 400 stone700 gold300 knowledge |
A service building only covers homes while at least half of its workers are in place, and upgrading it reaches further.
Protects against
Generated from the Erapolis game data, with pictures from the game itself. Numbers are per minute of game time, at Standard difficulty.



