The Renaissance is age 5 of 8 in Erapolis. Homes can grow up to level 8, and they gain a new need: Education. The age ends when you raise the Grand Dome, which needs 700 people and carries your city into the Industrial Age.


Goals
The goal card leads you through the age, one goal at a time. How goals work.
- Teach the children
- Found a university
- Grow to 700 people
- Complete the Grand Dome
Buildings
These unlock in the Renaissance:
Events
18 events can happen during this age:
- Trade CaravanVisitor
- A Duel of WitsVisitor
- Harvest FestivalFortune
- A Flash of InsightFortune
- Bumper HarvestFortune
- A Glittering VeinFortune
- The Road ConnectsFortune
- Fire!Disaster
- Fever in the StreetsDisaster
- Rising WatersDisaster
- ThunderstormDisaster
- Ford the River?Affectionate nod
- Just One More SeasonAffectionate nod
- The Gentle EnvoyAffectionate nod
- Brother Wollo's ChantAffectionate nod
- An Imp With a PickaxeAffectionate nod
- Stones From the SkyAffectionate nod
- Pepper on Every TableAffectionate nod
Generated from the Erapolis game data, with pictures from the game itself. Numbers are per minute of game time, at Standard difficulty.





